Suggestions/Critique I guess?
Posted: Wed Sep 27, 2006 1:42 am
Your program is pretty cool, after playing around with it. Doesn't work very well with my current workflow, but that's changable, and I can see some merit in the way you've set this up.
Some general things that I felt the effects of not having that might make the use of the program faster:
-Shortcuts : For the tools like move and add eclipse, as well as adding new pages and stuff like that.
-Refresh the Project tree without collapsing it: it was kind of annyoing to have to go through the tree on the left every time I created a page. Also being able to delete bubbles from the file tree, and add the delete hotkey to it..
-Not have to input a char name when adding tsls and have it go straight to the tsl box instead of going to language first: Probably easy to remedy by just putting default in the char box already added in there.
-Infact, having an option that'll circumvents the whole dialog box and let you input text right onto the page bubble you just made. I don't use character names because I tend to run into a bunch of bubbles for side chars that don't state their names and it's inefficient to just call them girl1 ect.
-Make rightclick exit a bubble or poly-bubble when you're in bubble creation mode instead of having to finish it and then delete it.
-Have it remember and stay logged into the last annotator for the program. Kind of annoying having to log in every time you start the program.
-I don't know how hard it'd be, but say you click in a bubble, have the program detect the edges of the bubble and make a text bubble automatically so you don't have to draw one. Then you can just click and put in your translation. One of the projects I trans/edit has a lot of bubbles in it per page, and it's so annoying having to deal with each of those bubbles, even in photoshop, especially when there's like 13 per page.
This would definitely make editing manga much easier than photoshop in more ways than one.
-I noticed that when the program has a bubble set to Dynamically Resize, it doesn't center the text completely.
-Option to have it not export with the vanity line at the bottom. That's what the file name is for imho.
This is a personal improvement that I would love, mostly because I like translating into a file while looking at the raws:
-I'd like to be able to just mark up what are bubbles on the page without having to input translations, and then have the program take my text script and automatically input all of them into the bubbles that I marked up. I do a simplified script format, where I just number the bubbles instead of putting char names, so it wouldn't be hard for the program to see what goes where. Also have it look for certain chars before the bubble number that tells it whether to bold or change font or whatnot.
I can give you better detail if you plan to do it, but it might be hard to impliment depending on how your program is structured. I just don't have the raws sometimes when I'm translating and use my hardcopies instead.
That's all I can think of right now, but yeah, there you go.
Some general things that I felt the effects of not having that might make the use of the program faster:
-Shortcuts : For the tools like move and add eclipse, as well as adding new pages and stuff like that.
-Refresh the Project tree without collapsing it: it was kind of annyoing to have to go through the tree on the left every time I created a page. Also being able to delete bubbles from the file tree, and add the delete hotkey to it..
-Not have to input a char name when adding tsls and have it go straight to the tsl box instead of going to language first: Probably easy to remedy by just putting default in the char box already added in there.
-Infact, having an option that'll circumvents the whole dialog box and let you input text right onto the page bubble you just made. I don't use character names because I tend to run into a bunch of bubbles for side chars that don't state their names and it's inefficient to just call them girl1 ect.
-Make rightclick exit a bubble or poly-bubble when you're in bubble creation mode instead of having to finish it and then delete it.
-Have it remember and stay logged into the last annotator for the program. Kind of annoying having to log in every time you start the program.
-I don't know how hard it'd be, but say you click in a bubble, have the program detect the edges of the bubble and make a text bubble automatically so you don't have to draw one. Then you can just click and put in your translation. One of the projects I trans/edit has a lot of bubbles in it per page, and it's so annoying having to deal with each of those bubbles, even in photoshop, especially when there's like 13 per page.
This would definitely make editing manga much easier than photoshop in more ways than one.
-I noticed that when the program has a bubble set to Dynamically Resize, it doesn't center the text completely.
-Option to have it not export with the vanity line at the bottom. That's what the file name is for imho.
This is a personal improvement that I would love, mostly because I like translating into a file while looking at the raws:
-I'd like to be able to just mark up what are bubbles on the page without having to input translations, and then have the program take my text script and automatically input all of them into the bubbles that I marked up. I do a simplified script format, where I just number the bubbles instead of putting char names, so it wouldn't be hard for the program to see what goes where. Also have it look for certain chars before the bubble number that tells it whether to bold or change font or whatnot.
I can give you better detail if you plan to do it, but it might be hard to impliment depending on how your program is structured. I just don't have the raws sometimes when I'm translating and use my hardcopies instead.
That's all I can think of right now, but yeah, there you go.