Another bugfix in GMAO
Posted: Tue Mar 16, 2004 12:03 pm
Hi all,
pushed out anohter update with two bugfixes:
If you don't have the AnnotationUpdateServer set, and try to "Open Remote" you should get some sort of error message now.
The other thing is a bit bigger: when outlining fonts, if the outline was big enough, the outline could bleed from one line of text onto another, making it hard to read the text. I fixed this so that all text is always over any outline, but the fix is a really ugly hack because I do text layout on a line-by-line basis. Anyway, the fix is to first draw text with outlines, and then draw them again without outlines. So it is a really ugly hack, means I have to draw text twice, but the result is that outlined text looks much nicer now when the outline size gets large. And, the ugly fix was super easy and fast to implement. Took like 2 minutes.
fugu
pushed out anohter update with two bugfixes:
If you don't have the AnnotationUpdateServer set, and try to "Open Remote" you should get some sort of error message now.
The other thing is a bit bigger: when outlining fonts, if the outline was big enough, the outline could bleed from one line of text onto another, making it hard to read the text. I fixed this so that all text is always over any outline, but the fix is a really ugly hack because I do text layout on a line-by-line basis. Anyway, the fix is to first draw text with outlines, and then draw them again without outlines. So it is a really ugly hack, means I have to draw text twice, but the result is that outlined text looks much nicer now when the outline size gets large. And, the ugly fix was super easy and fast to implement. Took like 2 minutes.
fugu